Khali and Cuddlepunch have wandered the lands of Gamma for weeks, completing Khali’s various quests. Mostly, they were repaying favors and honoring debts. They spent a few days harvesting vegetables, and a few days rebuilding houses. They even traveled past the former Dusttown, although it know resembled Venice with its perpetual swampy soil. Windsor had made a nice base of operations for himself there, and Khali and Cuddlepunch assisted him in rebuilding. However, one morning, from inside Dusttown, Cuddlepunch sees a small army of zombies on the horizon. They weren’t coming to attack, but they seemed to be traveling past Dusttown. They were carrying a large antenna array from the southwest to the northeast. This unsettles Cuddlepunch, and she convinces Khali that they need to meet up with their friends in Deadtroit. Khali and Cuddlepunch travel northeast across the wastes, and as just outside Deadtroit, they come upon a solitary church, surrounded by a well-stocked graveyard.
By all the luck, the rest of the adventurers were simultaneously approaching the same church, albeit from the south. They see each other, and are pleased that they have reunited. As they begin their investigation of the church, their heart drops when they hear Grinner scream “HEY BUG!!!” Grinner has positioned himself on top of the church, from where he is able to engage an old engine that disturbs the graveyard. As Khali and Cuddlepunch walk through the graveyard, the soil around them erupts with angry zombies!
Duke, Nyridius, and Vagabot move into the church and engage two elite Spook Troops, who they learn are soldiers in Spook’s new army. Defendomax voluntarily stays outside the church, since recent mutations have left him far too smelly to be near anyone else. The Spook Troops have swords, but Duke uses a third arm to simultaneously beat one to death with his stop sign and also a saxophone. Nyridius attempts to fly to the roof, but fails miserably and falls on a church pew, setting in on fire.
Cuddlepunch and Khali sprint to the back door of the church, slashing and blasting zombies as they go. However, the zombies inevitably get back up, and the horde moves in on anything that moves. As Cuddlepunch and Khali join the battle inside the church, Grinner descends from a spiral staircase to do the same. Cuddlepunch uses her telekinesis to yank the gun out of his hand. Even unarmed, Grinner is dangerous; he unleashes foul belches that blind the players with their acidity. Further, he is now immune to objects that have killed previous incarnations of him. The party slugs it out with him and the Spook Troops. Vagabot restrains Grinner with her ranged grip, and the final blow is dealt when stinky Defendomax impales Grinner with a harpoon.
However, the party still has a problem. Zombies are busting down the doors and windows to the church, and they sound hungry. Nyridius flies out of the church and buys time with a powerful missile attack, while the flightless members of the party retreat to the roof.
They utilize a power cable as a zip-line, and put some distance between them and the zombie-ridden church. As they complete their retreat, Vagabot reads a book that Duke snagged in the church. It is the diary of a recent inhabitant of the church, and it reads:
“They’re outside. I can hear them coming. These aren’t the regular zombies… I know how to deal with those. This is Deadtroit, after all. No, these zombies are different. I think Spook is changing them… altering them in some way. These zombies have been turned in bros! Zom-bros!”




