Thursday, December 29, 2011

Shutdown, Part 2

Alerted by the sounds outside, the guards inside the factory have had time to prepare a proper defense.  When Cuddlepunch breaks down the door into the large foyer, they fire on the party with their battery guns.  In the back of the foyer, a massive beetle with arms like swords stirs.

Under heavy fire and taking significant electrical damage, the party members force their way into the foyer and unload on the guards with their ranged weapons.  Disturbingly, every gunshot or howl of pain from the guards agitates the beetle further, and it begins smashing at its cage.  The noise level increases as the party continues engaging the guards.  Their task is made even more difficult by a large patch of grabgrass in the center of the foyer that ensnares anyone who walks over it.  Just as the guards are defeated, the sword beetle breaks free from its cage and belts out a terrifying roar.  Without an opportunity to rest and still injured from their foyer fight, the party now faces its first massive enemy.

The beetle attacks everyone in sight.  The party fights the beetle, but the beetle fights back hard.  They receive some savage blows from the sword-arms, but they fight on.  Finally, Cuddlepunch delivers the killing blow with her melee weapon, a heavy dumbbell.  Although the beetle stops moving, the fight is not over for Cuddlepunch.  Blinded by rage, Cuddlepunch continues smashing and smashing at the bug with her dumbbell until she is pulled off by her teammates.

After the fight is over, the factory's PA system is turned on.  A proud voice announces "You'll never stop me!!"  Clearly, Windsor is in the building, and he knows that the party is coming.

The party discovers a rabbit-guard in a backroom who hid after he heard the beetle's roar.  Defendomax utilizes his charisma to con the guard into believing that Defendomax is a fellow rabbit-man.  The guard happily leads the party deeper into the factory, into the secure room.

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